![]() In the main game, the mouse uses the functionality of this tool by default. There is another way or quickly moving the camera by holding the Shift key and then pressing W, A, S, D, to move up, left, down and right respectively on the keyboard. The Camera tool lets users change the camera position by dragging the screen. This setting displays a regular 2-dimensional Cartesian grid in which lines can be drawn only from the point of intersection of two lines and must end the same way. The shortcut for this toggle is V, which can be also used not only in the Track Editor but the main game as well. Currently, it toggles between BMX and MTB, as they are the only available vehicles in the game. Used when someone accidentally presses undo or the user is not satisfied with the undone result. Used to revert accidental and/or unsatisfactory changes. Undoes the most recent change made to track. Miscellaneous Undo ( Control + Z/ Command + Z) They kill the player instantly and completely destroys the corpse and the bike. There have been various uses of boost, for example, reducing the speed according to the jump and to put the rider on track if he/she goes out of it (make the rider stick to a line).īombs are an obstacle to the player. Depending on the direction of the boost, the velocity of the rider is either decreased or increased and the change in speed may be great or slight. When the rider passes through this power-up, his/her velocity is affected. The power-up can be both beneficial and detrimental to the player depending on the use. Gravity has been used to make complex autos and cleverly designed tracks. The gravity will be changed to the direction the power-up is pointing. The Gravity power-up changes the direction of gravitational pull that acts on the rider when the rider passes through it. When the rider touches this he/she will slow down until both wheels touch the black line again. Therefore, to have a good replay and track complete time, the player must avoid using it. However, the time does not reset back to this point, instead it keeps running. If the rider dies, then he/she returns to this point. When the rider passes through a checkpoint, his/her position and progression in the track is saved temporarily. Although there is no limit on the use of this power up, it is recommended not to spam this as it may cause lag in mobile devices. A track must have at least 1 star to be able to be uploaded. When all the stars have been collected, the track ends and the Track Complete Screen is shown, which contains the time and other progression details. ![]() Every track's objective is to collect every star in the track. There are currently 6 power ups which are as follows: ![]() Power ups are additional objects which can affect the rider in several different ways. It's useful to undo minor mistakes and/or change and re-draw a certain portion of a track. Note that it isn't a toggle, so the user has to hold the Shift key for it to work rather pressing it once. Snap to Line used in combination with the Straight Line tool can give nice and smooth curves. This tool, which is also known as the Magnet Tool, lets the user automatically set the end point of the previous line as the start point of the current line. Pressing Q toggles between Straight Line and Curved Line. The shortcut key for this tool is Q too, but it requires the user to select the Line tool before to use this shortcut. The size determines the distance at which the line will break. There are 3 different sizes to choose: Small(S), Medium(M) and Large(L). The size of the tool can be selected by clicking the tool's icon in the Tool bar. The curves are usually not smooth causing most professionals to abandon this tool. The Curved Tool is similar to Line tool, except it breaks after a certain distance and creates a new line from the end point of the previous. Pressing Q a second time will select the Curved Tool. Although it is named Straight Line tool and there is a separate Curve tool, this tool is used to draw smooth curves by professionals as it is more accurate compared to the curve tool, leading to more perfect curves. It is the most commonly used tool in the game. The Line tool allows players to draw straight lines. The scenery lines, on the other hand, do not affect the rider and instead act as decorations. It blocks the rider and gives the rider a surface to ride on. The physics line act as solids to the rider. This makes the Line tools toggle between physics line and pp. These range from simple tools like 'Straight' tool to slightly complex ones like 'Toggle' tool ('Magnet'). The Track Editor in Free Rider HD consists of various tools that are required or helpful in the making of tracks. Without this feature, Free Rider would not have existed. It is a very important feature, which was present in every Free Rider game. The Track Editor is a special feature that lets people make a level and share it.
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